Out of curiosity, whats the start up on a normal shield? Super clean transition from R2 to R1, works in reverse too. "lel y is he sheathing his swordOMGWTFHAX♥♥♥♥THISGAMENEGATIVEREVIEW". Of course, but more often than not, when I see someone holding their katana like that, I'd start trying to mindgame my opponent in response (or simply raise my shield and wait, which works quite well), rather than being the typical R1 spammer. Looking for opinions both pvp and pve wise. Very helpful. Thanks in advance for any help! Parry is a Skill in Dark Souls 3 that allows you to deflect most melee attacks if timed properly, leaving your opponent in a vulnerable state and allowing you to follow up with a Riposte for incredible damage. To be clear, the active frames of these parries aren't reflected here, but we have a general idea of roughly how long their windows are? So here's a recap of what people have found. The reason I wonder this, is because if we don't look at it that way, the small parry shield is just as fast and has a longer window than the caestus, which would make that weapon pointless, which I know is far from the case. I usually get more into pvp after I beat pve, which is delayed since I'm a livestreamer who only plays about 3 hours twice a week. My question is, has there been any testing on this? The katana parry has a 14 frame startup animation, whereas the fist weapons like the Caestus and many small shields have a 10 frame startup. the weapons designed FOR parrying seem to have 1-4 more "Active" frames of parry. (parry info according to fextralife wiki), but a sharp infused katana will outperform it with high enough dex investment (50 - 60 dex). Perfect, I'm glad people take such an in depth look at this. User Info: MrGreed. Yes, SOME testing has been done, but not super extensive. NoBammas 4 years ago #1. Main article: Weapon Types (Dark Souls III) Katanas are a weapon type in Dark Souls III. PSN: NoBammas. Español - Latinoamérica (Spanish - Latin America). User Info: NoBammas. Most are capable of strong sweeping slash attacks as well as thrusts. I'm just curious how it stacks up in both terms of the parry window and the speed of it. Wow, I appreciate the time you took here. All trademarks are property of their respective owners in the US and other countries. Good info overall. How many exactly I haven't determined myself, but the length of time that they will accept a parry is unquestionably longer. All rights reserved. I kind of want them to bring the parry dagger back to it's glory, idk why they changed it to make a caestus stronger. Parry King: 10 Tips For Parrying Effectively In Dark Souls 3. So the katana parry FEELS like it has wider frames than the regular parry and activates quicker. Many Katanas have a weapon skill that allows them to Parry or perform a sweeping slash. © Valve Corporation. I hadn't bothered using the parry shields yet. Mostly frame by frame determinations of length of the animation and length of the startup time. Frayed Blade is decent in damage and moveset, but the weapon art has very limited applications and is frankly overrated and just flashy. Katanas are characterized by their quick slashing and thrusting dashing attacks. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. jumping attacks, you cant parry jumping attacks. Is it comparable to a medium shield, parrying dagger, or more so like the buckler in terms of frames available to parry? It has a really obvious tell. Both extremely good moves. All rights reserved. Hmmm, still good info. Español - Latinoamérica (Spanish - Latin America). It seems faster compared ot the normal shield. Nearly instant and hardly anyone know's about it. Everyone knows about that parry.People just feel bad for weeaboo katana users like you,and they're losing on purpose. the amount of active frames has yet to be determined. Parry can be an effective feint against parry-centric opponents and the followup R1 can be slowed … For other uses, see Katanasand Katanas (Dark Souls II). Protip for Katana users with the Hold WA: Use parry and slam R1 right after while holding L2 the entire time. It basically doesn't seem to get partial parries so if you're in that situation you seem to take damage but get the parry. It doesn't.During hold you can choose whether to attack or whether to parry. All trademarks are property of their respective owners in the US and other countries. My latest toon is Edgy Katana Guy and holy balls is that parry strong. Is the Katana Battle Art parry any good? Or a parry shield for that matter? Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. © Valve Corporation. The exact timing varies depending on the parrying tool being used and the opponent's weapon, but in general, you want to initiate a Parry just before the opponent's attack would hit you.